![]() Maby i understand wrong but thats what i think. So FSUIPC will read from now also the new areas and provide Data on a complete new area of Offsetadresses. So i think Pete need to provide a couple of new Offsets finaly. But its not possible to say "if Old 737 is used read X. So current FSUIPC can no longer read Data. With new PMDG 7373"u" the Simconnect areas change. Just have different functions on each offset. Here you see all PMDG use same Raw Data and same output Offsets. Then Pete Dowson only need to write the "Offsetmapping for PMDG xxx.pdf" for each PMDG Typ to tell us What thing is on what adress. Important was just all data is on same "raw" adress to read. No matter that B737 got maby a other thing on a Offset as B747. Until now this work fine for all PMDG Aircrafts, cause they use all the same SimConnect Areas. ( Thats why all PMDG Offsets are simply empty if no PMDG is in use). It simply read all time this areas and copy data to its offsets. FSUIPC not know if you use a PMDG or What PMDG you fly. PMDG support the OUTPUT Data to a Area in Simconnect.įSUIPC read this area(s) and put the data to the Offsets (We finaly use with Mobiflight).įor better understanding. This is aircraft fly from Buenos Aires to Cordoba, Porto Seguro, Florianopolis, Ushuaia, Bariloche, Salta, Jujuy and many others LAPA destinations.If i understand pete dowson correct, then its basicly not possible to do this by hand for a user. To kick off the last quarter of 2021, PMDG posted a few new images of the aircraft. Following the release of the DC-6 for Microsoft Flight Simulator, PMDG shifted focus to the hugely anticipated 737, looking to finally bring to MSFS one of the most beloved and popular modern airliners. Enjoy the LAPA - Ser Argentinos nos acerca very first 737NG on fleet. PMDG shares new images of its 737 for MSFS. Now iÃ��Ã��Ã��Ã�´m (a former LAPA employee) do a artwork with PMDG 737-700 paintkit for shows "Polaris" in your FSX. LAPA was very first 737NG in Latin American, receives the LV-YYC in 24th June 1998 and named as POLARIS. For installation you need to use the Livery Manager (Installation instructions can be found in the readme file). Repaint for the payware PMDG 737NGX 800/900. PMDG NGX Boeing 737-800WL KLM Old Colours. Thanks for downloading and happy landings. This is a complete repaint for the PMDG 737-800NGX. easy to install by using the Operations center. This is a repaint for the PMDG 737-800 NGXu Blended Winglets This aircraft was delivered on and uses the new LED lights and performance package. Kenya Airways Boeing 737-800 (SkyTeam livery) ![]() Texture in ptp format to be used with the PMDG737NGX livery manager to install. Repaint of PMDG Boeing 737-600NGX in Jet2 Yorkshire paint scheme (fictional) represents Boeing 737-300 registration number G-CELB. This is a repaint for the PMDG 737-800/900. ![]() Ĭategory: Flight Simulator X - Aircraft Repaints, Textures and Modifications Don't forget to visit and like us on Facebook!. Repaint for PMDG NGXu 737-800 BBJ N737M for P3Dv4 only. Furthermore, the PMDG 737 for Microsoft Flight Simulator is not the only thing that is in the works of PMDG. Repaint be Manuel Jose Contact Ground.Ĭategory: Prepar3D V1-4 - Aircraft Repaints, Textures and Modifications PMDG now sees progress on the 737 once again. Hope you enjoy my repaints.Īmerican Airliners (Astrojet) Boeing 737-800Īmerican Airlines is the world's fourth largest airline in passenger miles transported and operating revenues and is headquartered in Fort Worth, Texas adjacent to its largest hub at Dallas/Fort Worth International Airport.Photoreal textures in 32 bit format for the model payware 737-800 of PMDG. You must have the commercial PMDG BOEING 737 NEXT GENERATION package installed on your computer to use these textures. This repaint features 32 bit textures format, semi photoreal textures, and many more! This package contain Textures Only. PMDG 737-800 painted in Hainan Airlines livery with white tail. Searching for: 'pmdg 737' in AVSIM File Library and below.Ĭategory: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications Login | Register | About logging in and out ![]()
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